By Michael Veith
Behind the success of every video game is the creative mind of the video game developer, like Brad Marr (Class of 2010), who has been lending his expertise to a number of different projects with Sony. “Being around people who share a hunger for the same things you do. That’s pretty special. It’s way better than solo developing.” Brad is currently working on a Uni game project that explores auditory triangulation and mental mapping for Sony’s latest handheld device, the PS Vita. The game has no visuals, but instead uses headphones and sounds from the game to create a mental map of different game environments. Brad is contacting blind testers for the game and is very excited. “The game can be used to help blind people use audio sources to their advantage.”
Brad has been rewarded for his expertise, winning a Sony competition for game design and being featured in the magazine Game Informer several times. Along with traditional video games, he has also explored the world of Smartphone gaming, recently releasing an app for Android. You can download it by searching “Jump! Brad Marr” in the Google Play store or by clicking here.
Despite his success, Marr is already looking beyond smartphones, and Australia. He graduates in just a couple of months with a three-year Bachelor’s degree of Interactive Entertainment with a Major in Games Design from QANTM College in Brisbane. After finishing school, he plans to pursue several offered positions in the U.S. as a Creative Lead, Lead Level Design and Game Designer.
“Australia isn’t ready for the big game developer market. If you want to make apps for iOS and Android, Australia is your place, but I don’t.”